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Making your game general

Name: Anonymous 2018-08-08 9:11

ITT we discuss how to collaboratively design our games.

Name: Anonymous 2018-11-22 12:51

>>406
someone: *says something /pol/ros don't like*
/pol/ro1: your're are NPC!

/pol/ro2: *says exactly the same thing as every other /pol/ro*
/pol/ro1: wow, so redpilled!

yeah, definitely makes people think instead of being a thought-terminating cliche that allows /pol/ros to stop engaging with other opinions.

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