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Making your game general

Name: Anonymous 2018-08-08 9:11

ITT we discuss how to collaboratively design our games.

Name: Anonymous 2018-08-08 11:59

>>23
but ramping up the difficulty is a classic game design choices for e.g. action games. this is just a different way of doing that: instead of making the enemies stronger or the levels more challenging, it makes the protagonist weaker

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