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Making your game general

Name: Anonymous 2018-08-08 9:11

ITT we discuss how to collaboratively design our games.

Name: Anonymous 2018-09-27 8:08

>>256,257
if you really want fast, functional and type-safe language for making vidya then why not use an actual practical language instead of research wankery that has never been used in serious projects, video game or otherwise? I mean OCaml and its derivatives like F# or Haxe, the latter of which actually powered some indie flash games.

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