Name:
Anonymous
2013-10-07 6:07
Okay Prague:
http://www.puzzlescript.net/Let's see what you got. Can you mak gam?
Name:
Anonymous
2013-10-07 16:01
The HTML5 shit is an implementation detail. Reimplementing it as a native engine is on his todo list.
All sounds, graphics, level layout, etc. are generated from a single source file, which looks like this:
========
OBJECTS
========
Player
#000000 #a10000
..0..
..1..
11111
.111.
.1.1.
======
RULES
======
[ > Player | Crate ] -> [ > Player | > Crate ]
=======
LEVELS
=======
#########
#.......#
#.....@.#
#.P.*.O.#
#.......#
#.......#
#########
There's probably a lispier way to do this kind of thing. If you care to implement it, please share.
Name:
Anonymous
2013-10-07 16:05
I personally don't like the rules syntax, but I can't suggest anything better.
Name:
Anonymous
2013-10-07 16:23
I really like the syntax. Might implement it after 1CCing SA in Lunatic once and for all.
>>4Nigger.
Name:
Anonymous
2013-10-08 21:43
>>6Gee, I guess even proggit can occasionally recognize something worthy of praise.