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Quake C

Name: Anonymous 2021-12-03 2:45

<r00t> Can QuakeC query pixel information of an image?
<r00t> ie "dear QuakeC, darkplaces, I would like to know info about pixel X Y in bla/bla/bla.tga?
<r00t> I know I can traceline to any surface and get the pixel info from darkplaces for that texture
<r00t> I want to beable to use an arbitrary image for heightmap data for a QC function however, that the mapper can specify
<r00t> Look, I know mappers are all anti-vaxx racists and "MAP"s like mircea kitsune
<r00t> mircea kitsune who was thrown out of both the Xonotic and Darkplaces community for pining for the rape of young children, and admitting so on twitter
<r00t> and is a well known Xonotic mapper: creating the port of Deck16 and Steelsomething or other. And the creator of Vore Tournament
<r00t> fine, Xonotic mappers are paedophiles that want to cum in children, whatever
<r00t> they steal bikes too, and refuse to vax
<r00t> they hoard weapons and are NEETs that don't contribute to anything
<r00t> so be it
<r00t> however... however... be that as it may
<r00t> A mapper would be ANGRY if they had to do some complicated thing to provide heightmap data to a spawnfunc mapping function.
<r00t> THUS: the question is:
<r00t> can darkplaces provide, in quakeC, image data? Like if I say... hey this image/texture (textures/searixextream/vore/torurnamentofvore/MAP/mapsFromMAPpeople/micericiakitsume/blackandwhite/superterain0a.tga"
<r00t> "tell me what pixel row 2, column 50 is as a triplet (vector)"
<r00t> does Darkplaces have such a function?
<r00t> like:
<r00t> vector x = TexDataPixelRGB("data/textures/black/terrainheightmap.tga", '0 32 5')
<r00t> also tell mircea kitsune he can help me with my projects any time he wishes: I don't discriminate
<r00t> also you can respond to the wind with the info if you wish, I'll get the message either way

Name: Anonymous 2021-12-04 1:19

what programming language is this

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