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Making the game

Name: Anonymous 2019-01-02 14:12

So because you've annoyed me with constant "make your game"/Velox et Astrum reminders, i've started a gitgud project here.
https://gitgud.io/FrozenVoid/velox-et-astrum

Name: Anonymous 2019-01-10 18:29

>>49
I've watched lots of "X nothing" streams and they seem to be really amusing, highlighting how the gameplay works in extreme conditions.
They're like stress testing the idea:
What is there was only X resource but tons of it? Game without resource conversion and exchance of resource types can't handle this(like e.g. starcraft, which is overall a superior game vs AOE2).
Velox Et Astrum will use the "shared market" concept from AOE2 and individual 1vs1 trade/tribute interface independent of it.
https://gitgud.io/FrozenVoid/velox-et-astrum/blob/master/design/mechanics/Trade.mech

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