>>32,35I thought
>>19 already implied it is instruction code, the difference is that it's based on a goal and result mathematical functions. f(x) -> x(f).
In Postscript, when you "draw", you're preparing statements about how a needle is supposed to plot the canvas. The printer needs transcode the plot instructions into the firmware protocol that handles the actual needle.
In the case of SDCS, I assume Stool made something similar, since at result, the monitor needs to flicker on/off the RGB dots in respect to time in its grid. He would have had to designed a basic programming language that would get transcoded into monitor instructions.
Extended Vector Animation format was extremely similar Stool's description, but I assume he was granular to his bytecode compiler.
In the case of finite compression, you would need to design a filesystem similar to the above, plotting disc or solid state data blocks. With a libre firmware for a NAND or NOR gate, it should be easier than a HDD platter.
I don't believe in infinity, but omega: the last number.
Plus, in terms of storage, we have finite physical limitations like their sizes.