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Let's design a fucking game together

Name: Anonymous 2018-05-07 14:56

Hi nerds. I want to design a website with a small card game (like Yugi oh or Magic or that kind of shit) but the thing is has to:
* Have a fixed set of cards (that is no custom cards)
* Games should end in a range of 10 - 20 turns mostly.
Since you are nerds and expert on this kind of shit and enjoy the autism of designing things, i wonder if you could kindly help me.

UwU

Name: Anonymous 2018-05-14 20:03

Get 24 cards to each player, throwing away the Kings of each naipe (what's the English word for spades/cups/etc?)

each type (let's call them types) has 12 cards, but they're all shuffled. If your cards are different type but same number, In this order: Clubs, Cups/Hearts, Diamonds, Spades, (Clubs again...), like a wheel, You defeat the one before you, lose to the one next to you, and draw with the one at the opposite axis. For cards of different number it is similar, Queen is 12 and loses to Ace (1) to 5, draws with 6 and Queen, and wins against 7 to 11.


That's the basic, but there's still more, and there's also the winning condition to decide.

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