Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon.

Pages: 1-4041-8081-120121-160161-

vAx2

Name: Anonymous 2026-01-21 20:48

vAx2

Name: Anonymous 2026-01-21 20:48

o fractal_spike_obelisk

# ============================
# VERTICES
# ============================

# Base obelisk shape (tapered)
v 0 0 0
v -48 0 -48
v 48 0 -48
v 48 0 48
v -48 0 48

v 0 256 0
v -24 256 -24
v 24 256 -24
v 24 256 24
v -24 256 24

# First-layer spike tips
v -60 128 -60
v 60 128 -60
v 60 128 60
v -60 128 60

v 0 300 -40
v 40 300 0
v 0 300 40
v -40 300 0

# Second-layer recursive spikes
v -90 180 -90
v 90 180 -90
v 90 180 90
v -90 180 90

v 0 340 -60
v 60 340 0
v 0 340 60
v -60 340 0

# ============================
# UVS
# ============================

vt 0.0 0.0
vt 1.0 0.0
vt 1.0 1.0
vt 0.0 1.0

# ============================
# NORMALS
# ============================

vn 0 1 0
vn 0 -1 0
vn 1 0 0
vn -1 0 0
vn 0 0 1
vn 0 0 -1

# ============================
# FACES (triangulated)
# ============================

# Base
f 2/1/2 3/2/2 1/3/2
f 3/1/2 4/2/2 1/3/2
f 4/1/2 5/2/2 1/3/2
f 5/1/2 2/2/2 1/3/2

# Top
f 6/1/1 7/2/1 8/3/1
f 6/1/1 8/2/1 9/3/1
f 6/1/1 9/2/1 10/3/1
f 6/1/1 10/2/1 7/3/1

# Mid spikes
f 2/1/3 7/2/3 11/3/3
f 3/1/3 8/2/3 12/3/3
f 4/1/3 9/2/3 13/3/3
f 5/1/3 10/2/3 14/3/3

# Upper spikes
f 7/1/4 11/2/4 19/3/4
f 8/1/4 12/2/4 20/3/4
f 9/1/4 13/2/4 21/3/4
f 10/1/4 14/2/4 22/3/4

# Top spike ring
f 6/1/5 15/2/5 16/3/5
f 6/1/5 16/2/5 17/3/5
f 6/1/5 17/2/5 18/3/5
f 6/1/5 18/2/5 15/3/5

# Recursive top spikes
f 15/1/6 23/2/6 16/3/6
f 16/1/6 24/2/6 17/3/6
f 17/1/6 25/2/6 18/3/6
f 18/1/6 26/2/6 15/3/6

Name: Anonymous 2026-01-21 20:50

o chaotic_shard_cluster

# ============================
# VERTICES
# ============================

# Central core
v 0 0 0
v 20 10 -10
v -15 12 -5
v 10 -8 15
v -12 -10 18
v 18 -6 -14

# Outer shards (first layer)
v 40 20 -20
v -35 25 -10
v 25 -20 35
v -30 -25 40
v 45 -15 -35
v -40 -18 -30

# Outer shards (second layer, recursive)
v 70 40 -40
v -60 45 -20
v 50 -35 70
v -55 -40 75
v 80 -30 -60
v -70 -35 -55

# Floating micro‑shards
v 10 50 -5
v -15 55 10
v 20 -45 5
v -25 -50 -10

# ============================
# UVS
# ============================

vt 0.0 0.0
vt 1.0 0.0
vt 1.0 1.0
vt 0.0 1.0

# ============================
# NORMALS
# ============================

vn 0 1 0
vn 0 -1 0
vn 1 0 0
vn -1 0 0
vn 0 0 1
vn 0 0 -1

# ============================
# FACES (triangulated)
# ============================

# Core tetrahedral cluster
f 1/1/1 2/2/1 3/3/1
f 1/1/1 3/2/1 4/3/1
f 1/1/1 4/2/1 5/3/1
f 1/1/1 5/2/1 6/3/1
f 1/1/1 6/2/1 2/3/1

# First‑layer shard connections
f 2/1/3 7/2/3 3/3/3
f 3/1/3 8/2/3 4/3/3
f 4/1/3 9/2/3 5/3/3
f 5/1/3 10/2/3 6/3/3
f 6/1/3 11/2/3 2/3/3
f 2/1/3 12/2/3 3/3/3

# Second‑layer recursive shards
f 7/1/4 13/2/4 8/3/4
f 8/1/4 14/2/4 9/3/4
f 9/1/4 15/2/4 10/3/4
f 10/1/4 16/2/4 11/3/4
f 11/1/4 17/2/4 12/3/4
f 12/1/4 18/2/4 7/3/4

# Floating micro‑shards
f 13/1/5 19/2/5 14/3/5
f 15/1/5 21/2/5 16/3/5
f 17/1/5 22/2/5 18/3/5
f 14/1/5 20/2/5 15/3/5

Name: Anonymous 2026-01-21 20:51

o fractal_tech_core

# ============================
# VERTICES
# ============================

# Central cube core
v -24 -24 -24
v 24 -24 -24
v 24 -24 24
v -24 -24 24

v -24 24 -24
v 24 24 -24
v 24 24 24
v -24 24 24

# Mechanical extrusions (first layer)
v -40 0 -40
v 40 0 -40
v 40 0 40
v -40 0 40

v 0 -40 -40
v 0 -40 40
v 0 40 -40
v 0 40 40

# Spike tips (first recursion)
v -60 0 -60
v 60 0 -60
v 60 0 60
v -60 0 60

v 0 -60 -60
v 0 -60 60
v 0 60 -60
v 0 60 60

# Second recursion spikes
v -90 0 -90
v 90 0 -90
v 90 0 90
v -90 0 90

v 0 -90 -90
v 0 -90 90
v 0 90 -90
v 0 90 90

# ============================
# UVS
# ============================

vt 0.0 0.0
vt 1.0 0.0
vt 1.0 1.0
vt 0.0 1.0

# ============================
# NORMALS
# ============================

vn 0 1 0
vn 0 -1 0
vn 1 0 0
vn -1 0 0
vn 0 0 1
vn 0 0 -1

# ============================
# FACES (triangulated)
# ============================

# Core cube
f 1/1/2 2/2/2 3/3/2
f 1/1/2 3/2/2 4/3/2

f 5/1/1 6/2/1 7/3/1
f 5/1/1 7/2/1 8/3/1

f 1/1/3 5/2/3 6/3/3
f 1/1/3 6/2/3 2/3/3

f 2/1/4 6/2/4 7/3/4
f 2/1/4 7/2/4 3/3/4

f 3/1/5 7/2/5 8/3/5
f 3/1/5 8/2/5 4/3/5

f 4/1/6 8/2/6 5/3/6
f 4/1/6 5/2/6 1/3/6

# Mechanical extrusions
f 9/1/3 10/2/3 2/3/3
f 10/1/3 11/2/3 3/3/3
f 11/1/3 12/2/3 4/3/3
f 12/1/3 9/2/3 1/3/3

f 13/1/2 14/2/2 3/3/2
f 14/1/2 15/2/2 7/3/2
f 15/1/2 16/2/2 8/3/2
f 16/1/2 13/2/2 5/3/2

# First recursion spikes
f 9/1/4 17/2/4 10/3/4
f 10/1/4 18/2/4 11/3/4
f 11/1/4 19/2/4 12/3/4
f 12/1/4 20/2/4 9/3/4

f 13/1/5 21/2/5 14/3/5
f 14/1/5 22/2/5 15/3/5
f 15/1/5 23/2/5 16/3/5
f 16/1/5 24/2/5 13/3/5

# Second recursion spikes
f 17/1/6 25/2/6 18/3/6
f 18/1/6 26/2/6 19/3/6
f 19/1/6 27/2/6 20/3/6
f 20/1/6 28/2/6 17/3/6

f 21/1/1 29/2/1 22/3/1
f 22/1/1 30/2/1 23/3/1
f 23/1/1 31/2/1 24/3/1
f 24/1/1 32/2/1 21/3/1

Name: Anonymous 2026-01-21 20:52

o floating_fractal_ring

# ============================
# VERTICES
# ============================

# Base ring (octagonal loop)
v 40 0 0
v 28 0 28
v 0 0 40
v -28 0 28
v -40 0 0
v -28 0 -28
v 0 0 -40
v 28 0 -28

# Upper ring offset
v 40 20 0
v 28 20 28
v 0 20 40
v -28 20 28
v -40 20 0
v -28 20 -28
v 0 20 -40
v 28 20 -28

# First‑layer spikes (outer)
v 60 10 0
v 42 10 42
v 0 10 60
v -42 10 42
v -60 10 0
v -42 10 -42
v 0 10 -60
v 42 10 -42

# Second‑layer recursive spikes
v 90 20 0
v 60 20 60
v 0 20 90
v -60 20 60
v -90 20 0
v -60 20 -60
v 0 20 -90
v 60 20 -60

# Floating shards
v 20 50 0
v -20 55 10
v 10 60 -15
v -15 52 -20

# ============================
# UVS
# ============================

vt 0.0 0.0
vt 1.0 0.0
vt 1.0 1.0
vt 0.0 1.0

# ============================
# NORMALS
# ============================

vn 0 1 0
vn 0 -1 0
vn 1 0 0
vn -1 0 0
vn 0 0 1
vn 0 0 -1

# ============================
# FACES (triangulated)
# ============================

# Lower ring
f 1/1/2 2/2/2 3/3/2
f 3/1/2 4/2/2 5/3/2
f 5/1/2 6/2/2 7/3/2
f 7/1/2 8/2/2 1/3/2

# Upper ring
f 9/1/1 10/2/1 11/3/1
f 11/1/1 12/2/1 13/3/1
f 13/1/1 14/2/1 15/3/1
f 15/1/1 16/2/1 9/3/1

# Connect lower to upper ring
f 1/1/3 2/2/3 10/3/3
f 1/1/3 10/2/3 9/3/3

f 2/1/3 3/2/3 11/3/3
f 2/1/3 11/2/3 10/3/3

f 3/1/3 4/2/3 12/3/3
f 3/1/3 12/2/3 11/3/3

f 4/1/3 5/2/3 13/3/3
f 4/1/3 13/2/3 12/3/3

f 5/1/3 6/2/3 14/3/3
f 5/1/3 14/2/3 13/3/3

f 6/1/3 7/2/3 15/3/3
f 6/1/3 15/2/3 14/3/3

f 7/1/3 8/2/3 16/3/3
f 7/1/3 16/2/3 15/3/3

f 8/1/3 1/2/3 9/3/3
f 8/1/3 9/2/3 16/3/3

# First‑layer spikes
f 1/1/4 17/2/4 2/3/4
f 2/1/4 18/2/4 3/3/4
f 3/1/4 19/2/4 4/3/4
f 4/1/4 20/2/4 5/3/4
f 5/1/4 21/2/4 6/3/4
f 6/1/4 22/2/4 7/3/4
f 7/1/4 23/2/4 8/3/4
f 8/1/4 24/2/4 1/3/4

# Second‑layer recursive spikes
f 17/1/5 25/2/5 18/3/5
f 18/1/5 26/2/5 19/3/5
f 19/1/5 27/2/5 20/3/5
f 20/1/5 28/2/5 21/3/5
f 21/1/5 29/2/5 22/3/5
f 22/1/5 30/2/5 23/3/5
f 23/1/5 31/2/5 24/3/5
f 24/1/5 32/2/5 17/3/5

# Floating shards
f 25/1/6 33/2/6 26/3/6
f 27/1/6 34/2/6 28/3/6
f 29/1/6 35/2/6 30/3/6
f 31/1/6 36/2/6 32/3/6

Name: Anonymous 2026-01-21 20:53

o round_fractal_loop

# ============================
# VERTICES
# ============================

# Circular ring (16‑segment loop)
v 40 0 0
v 35 0 15
v 28 0 28
v 15 0 35
v 0 0 40
v -15 0 35
v -28 0 28
v -35 0 15
v -40 0 0
v -35 0 -15
v -28 0 -28
v -15 0 -35
v 0 0 -40
v 15 0 -35
v 28 0 -28
v 35 0 -15

# Upper ring offset
v 40 20 0
v 35 20 15
v 28 20 28
v 15 20 35
v 0 20 40
v -15 20 35
v -28 20 28
v -35 20 15
v -40 20 0
v -35 20 -15
v -28 20 -28
v -15 20 -35
v 0 20 -40
v 15 20 -35
v 28 20 -28
v 35 20 -15

# First‑layer spikes (outer)
v 60 10 0
v 52 10 22
v 42 10 42
v 22 10 52
v 0 10 60
v -22 10 52
v -42 10 42
v -52 10 22
v -60 10 0
v -52 10 -22
v -42 10 -42
v -22 10 -52
v 0 10 -60
v 22 10 -52
v 42 10 -42
v 52 10 -22

# Second‑layer recursive spikes
v 90 20 0
v 78 20 33
v 63 20 63
v 33 20 78
v 0 20 90
v -33 20 78
v -63 20 63
v -78 20 33
v -90 20 0
v -78 20 -33
v -63 20 -63
v -33 20 -78
v 0 20 -90
v 33 20 -78
v 63 20 -63
v 78 20 -33

# Floating shards
v 20 50 0
v -20 55 10
v 10 60 -15
v -15 52 -20

# ============================
# UVS
# ============================

vt 0.0 0.0
vt 1.0 0.0
vt 1.0 1.0
vt 0.0 1.0

# ============================
# NORMALS
# ============================

vn 0 1 0
vn 0 -1 0
vn 1 0 0
vn -1 0 0
vn 0 0 1
vn 0 0 -1

# ============================
# FACES (triangulated)
# ============================

# Connect lower to upper ring (16 segments)
f 1/1/3 2/2/3 18/3/3
f 1/1/3 18/2/3 17/3/3

f 2/1/3 3/2/3 19/3/3
f 2/1/3 19/2/3 18/3/3

f 3/1/3 4/2/3 20/3/3
f 3/1/3 20/2/3 19/3/3

f 4/1/3 5/2/3 21/3/3
f 4/1/3 21/2/3 20/3/3

f 5/1/3 6/2/3 22/3/3
f 5/1/3 22/2/3 21/3/3

f 6/1/3 7/2/3 23/3/3
f 6/1/3 23/2/3 22/3/3

f 7/1/3 8/2/3 24/3/3
f 7/1/3 24/2/3 23/3/3

f 8/1/3 9/2/3 25/3/3
f 8/1/3 25/2/3 24/3/3

f 9/1/3 10/2/3 26/3/3
f 9/1/3 26/2/3 25/3/3

f 10/1/3 11/2/3 27/3/3
f 10/1/3 27/2/3 26/3/3

f 11/1/3 12/2/3 28/3/3
f 11/1/3 28/2/3 27/3/3

f 12/1/3 13/2/3 29/3/3
f 12/1/3 29/2/3 28/3/3

f 13/1/3 14/2/3 30/3/3
f 13/1/3 30/2/3 29/3/3

f 14/1/3 15/2/3 31/3/3
f 14/1/3 31/2/3 30/3/3

f 15/1/3 16/2/3 32/3/3
f 15/1/3 32/2/3 31/3/3

f 16/1/3 1/2/3 17/3/3
f 16/1/3 17/2/3 32/3/3

# First‑layer spikes
f 1/1/4 33/2/4 2/3/4
f 2/1/4 34/2/4 3/3/4
f 3/1/4 35/2/4 4/3/4
f 4/1/4 36/2/4 5/3/4
f 5/1/4 37/2/4 6/3/4
f 6/1/4 38/2/4 7/3/4
f 7/1/4 39/2/4 8/3/4
f 8/1/4 40/2/4 9/3/4
f 9/1/4 41/2/4 10/3/4
f 10/1/4 42/2/4 11/3/4
f 11/1/4 43/2/4 12/3/4
f 12/1/4 44/2/4 13/3/4
f 13/1/4 45/2/4 14/3/4
f 14/1/4 46/2/4 15/3/4
f 15/1/4 47/2/4 16/3/4
f 16/1/4 48/2/4 1/3/4

# Second‑layer recursive spikes
f 33/1/5 49/2/5 34/3/5
f 34/1/5 50/2/5 35/3/5
f 35/1/5 51/2/5 36/3/5
f 36/1/5 52/2/5 37/3/5
f 37/1/5 53/2/5 38/3/5
f 38/1/5 54/2/5 39/3/5
f 39/1/5 55/2/5 40/3/5
f 40/1/5 56/2/5 41/3/5
f 41/1/5 57/2/5 42/3/5
f 42/1/5 58/2/5 43/3/5
f 43/1/5 59/2/5 44/3/5
f 44/1/5 60/2/5 45/3/5
f 45/1/5 61/2/5 46/3/5
f 46/1/5 62/2/5 47/3/5
f 47/1/5 63/2/5 48/3/5
f 48/1/5 64/2/5 33/3/5

# Floating shards
f 49/1/6 65/2/6 50/3/6
f 51/1/6 66/2/6 52/3/6
f 53/1/6 67/2/6 54/3/6
f 55/1/6 68/2/6 56/3/6

Name: Anonymous 2026-01-21 20:59

o round_fractal_loop_24

# ============================
# VERTICES
# ============================

# --- 24‑segment circular ring (lower) ---
v 40 0 0
v 37 0 15
v 30 0 28
v 20 0 37
v 7 0 40
v -7 0 40
v -20 0 37
v -30 0 28
v -37 0 15
v -40 0 0
v -37 0 -15
v -30 0 -28
v -20 0 -37
v -7 0 -40
v 7 0 -40
v 20 0 -37
v 30 0 -28
v 37 0 -15

# (24 vertices total, continuing)
v 40 20 0
v 37 20 15
v 30 20 28
v 20 20 37
v 7 20 40
v -7 20 40
v -20 20 37
v -30 20 28
v -37 20 15
v -40 20 0
v -37 20 -15
v -30 20 -28
v -20 20 -37
v -7 20 -40
v 7 20 -40
v 20 20 -37
v 30 20 -28
v 37 20 -15

# --- First‑layer spikes (outer) ---
v 60 10 0
v 55 10 22
v 45 10 42
v 32 10 55
v 10 10 60
v -10 10 60
v -32 10 55
v -45 10 42
v -55 10 22
v -60 10 0
v -55 10 -22
v -45 10 -42
v -32 10 -55
v -10 10 -60
v 10 10 -60
v 32 10 -55
v 45 10 -42
v 55 10 -22

# --- Second‑layer recursive spikes ---
v 90 20 0
v 82 20 33
v 67 20 67
v 33 20 82
v 0 20 90
v -33 20 82
v -67 20 67
v -82 20 33
v -90 20 0
v -82 20 -33
v -67 20 -67
v -33 20 -82
v 0 20 -90
v 33 20 -82
v 67 20 -67
v 82 20 -33

# --- Floating shards ---
v 20 50 0
v -20 55 10
v 10 60 -15
v -15 52 -20

# ============================
# UVS
# ============================

vt 0 0
vt 1 0
vt 1 1
vt 0 1

# ============================
# NORMALS
# ============================

vn 0 1 0
vn 0 -1 0
vn 1 0 0
vn -1 0 0
vn 0 0 1
vn 0 0 -1

# ============================
# FACES (triangulated)
# ============================

# --- Connect lower ring to upper ring (24 quads → 48 triangles) ---
f 1/1/3 2/2/3 20/3/3
f 1/1/3 20/2/3 19/3/3

f 2/1/3 3/2/3 21/3/3
f 2/1/3 21/2/3 20/3/3

f 3/1/3 4/2/3 22/3/3
f 3/1/3 22/2/3 21/3/3

f 4/1/3 5/2/3 23/3/3
f 4/1/3 23/2/3 22/3/3

f 5/1/3 6/2/3 24/3/3
f 5/1/3 24/2/3 23/3/3

f 6/1/3 7/2/3 25/3/3
f 6/1/3 25/2/3 24/3/3

f 7/1/3 8/2/3 26/3/3
f 7/1/3 26/2/3 25/3/3

f 8/1/3 9/2/3 27/3/3
f 8/1/3 27/2/3 26/3/3

f 9/1/3 10/2/3 28/3/3
f 9/1/3 28/2/3 27/3/3

f 10/1/3 11/2/3 29/3/3
f 10/1/3 29/2/3 28/3/3

f 11/1/3 12/2/3 30/3/3
f 11/1/3 30/2/3 29/3/3

f 12/1/3 13/2/3 31/3/3
f 12/1/3 31/2/3 30/3/3

f 13/1/3 14/2/3 32/3/3
f 13/1/3 32/2/3 31/3/3

f 14/1/3 15/2/3 33/3/3
f 14/1/3 33/2/3 32/3/3

f 15/1/3 16/2/3 34/3/3
f 15/1/3 34/2/3 33/3/3

f 16/1/3 17/2/3 35/3/3
f 16/1/3 35/2/3 34/3/3

f 17/1/3 18/2/3 36/3/3
f 17/1/3 36/2/3 35/3/3

f 18/1/3 1/2/3 19/3/3
f 18/1/3 19/2/3 36/3/3

# --- First‑layer spikes (24) ---
f 1/1/4 37/2/4 2/3/4
f 2/1/4 38/2/4 3/3/4
f 3/1/4 39/2/4 4/3/4
f 4/1/4 40/2/4 5/3/4
f 5/1/4 41/2/4 6/3/4
f 6/1/4 42/2/4 7/3/4
f 7/1/4 43/2/4 8/3/4
f 8/1/4 44/2/4 9/3/4
f 9/1/4 45/2/4 10/3/4
f 10/1/4 46/2/

#(got trunucated)

Name: Anonymous 2026-01-21 20:59

o round_fractal_loop_24

# ============================
# LOWER RING (24 vertices)
# ============================

v 40 0 0
v 37 0 15
v 30 0 28
v 20 0 37
v 7 0 40
v -7 0 40
v -20 0 37
v -30 0 28
v -37 0 15
v -40 0 0
v -37 0 -15
v -30 0 -28
v -20 0 -37
v -7 0 -40
v 7 0 -40
v 20 0 -37
v 30 0 -28
v 37 0 -15
v 40 0 0 # (wraps around)

# ============================
# UPPER RING (24 vertices)
# ============================

v 40 20 0
v 37 20 15
v 30 20 28
v 20 20 37
v 7 20 40
v -7 20 40
v -20 20 37
v -30 20 28
v -37 20 15
v -40 20 0
v -37 20 -15
v -30 20 -28
v -20 20 -37
v -7 20 -40
v 7 20 -40
v 20 20 -37
v 30 20 -28
v 37 20 -15
v 40 20 0 # (wraps around)

# ============================
# FIRST‑LAYER SPIKES (24)
# ============================

v 60 10 0
v 55 10 22
v 45 10 42
v 32 10 55
v 10 10 60
v -10 10 60
v -32 10 55
v -45 10 42
v -55 10 22
v -60 10 0
v -55 10 -22
v -45 10 -42
v -32 10 -55
v -10 10 -60
v 10 10 -60
v 32 10 -55
v 45 10 -42
v 55 10 -22
v 60 10 0 # wrap

# ============================
# SECOND‑LAYER RECURSIVE SPIKES (24)
# ============================

v 90 20 0
v 82 20 33
v 67 20 67
v 33 20 82
v 0 20 90
v -33 20 82
v -67 20 67
v -82 20 33
v -90 20 0
v -82 20 -33
v -67 20 -67
v -33 20 -82
v 0 20 -90
v 33 20 -82
v 67 20 -67
v 82 20 -33
v 90 20 0 # wrap

# ============================
# FLOATING SHARDS
# ============================

v 20 50 0
v -20 55 10
v 10 60 -15
v -15 52 -20

Name: Anonymous 2026-01-21 21:00

# ============================
# UVS
# ============================

vt 0 0
vt 1 0
vt 1 1
vt 0 1

# ============================
# NORMALS
# ============================

vn 0 1 0
vn 0 -1 0
vn 1 0 0
vn -1 0 0
vn 0 0 1
vn 0 0 -1

# ============================
# FACES — LOWER RING → UPPER RING
# 24 segments → 48 triangles
# ============================

# Segment 1
f 1/1/3 2/2/3 20/3/3
f 1/1/3 20/2/3 19/3/3

# Segment 2
f 2/1/3 3/2/3 21/3/3
f 2/1/3 21/2/3 20/3/3

# Segment 3
f 3/1/3 4/2/3 22/3/3
f 3/1/3 22/2/3 21/3/3

# Segment 4
f 4/1/3 5/2/3 23/3/3
f 4/1/3 23/2/3 22/3/3

# Segment 5
f 5/1/3 6/2/3 24/3/3
f 5/1/3 24/2/3 23/3/3

# Segment 6
f 6/1/3 7/2/3 25/3/3
f 6/1/3 25/2/3 24/3/3

# Segment 7
f 7/1/3 8/2/3 26/3/3
f 7/1/3 26/2/3 25/3/3

# Segment 8
f 8/1/3 9/2/3 27/3/3
f 8/1/3 27/2/3 26/3/3

# Segment 9
f 9/1/3 10/2/3 28/3/3
f 9/1/3 28/2/3 27/3/3

# Segment 10
f 10/1/3 11/2/3 29/3/3
f 10/1/3 29/2/3 28/3/3

# Segment 11
f 11/1/3 12/2/3 30/3/3
f 11/1/3 30/2/3 29/3/3

# Segment 12
f 12/1/3 13/2/3 31/3/3
f 12/1/3 31/2/3 30/3/3

# Segment 13
f 13/1/3 14/2/3 32/3/3
f 13/1/3 32/2/3 31/3/3

# Segment 14
f 14/1/3 15/2/3 33/3/3
f 14/1/3 33/2/3 32/3/3

# Segment 15
f 15/1/3 16/2/3 34/3/3
f 15/1/3 34/2/3 33/3/3

# Segment 16
f 16/1/3 17/2/3 35/3/3
f 16/1/3 35/2/3 34/3/3

# Segment 17
f 17/1/3 18/2/3 36/3/3
f 17/1/3 36/2/3 35/3/3

# Segment 18
f 18/1/3 19/2/3 37/3/3
f 18/1/3 37/2/3 36/3/3

# Segment 19
f 19/1/3 20/2/3 38/3/3
f 19/1/3 38/2/3 37/3/3

# Segment 20
f 20/1/3 21/2/3 39/3/3
f 20/1/3 39/2/3 38/3/3

# Segment 21
f 21/1/3 22/2/3 40/3/3
f 21/1/3 40/2/3 39/3/3

# Segment 22
f 22/1/3 23/2/3 41/3/3
f 22/1/3 41/2/3 40/3/3

# Segment 23
f 23/1/3 24/2/3 42/3/3
f 23/1/3 42/2/3 41/3/3

# Segment 24 (wrap)
f 24/1/3 1/2/3 19/3/3
f 24/1/3 19/2/3 42/3/3

Name: Anonymous 2026-01-21 21:01

# ============================
# FIRST‑LAYER SPIKE FACES (24)
# ============================

f 1/1/4 37/2/4 2/3/4
f 2/1/4 38/2/4 3/3/4
f 3/1/4 39/2/4 4/3/4
f 4/1/4 40/2/4 5/3/4
f 5/1/4 41/2/4 6/3/4
f 6/1/4 42/2/4 7/3/4
f 7/1/4 43/2/4 8/3/4
f 8/1/4 44/2/4 9/3/4
f 9/1/4 45/2/4 10/3/4
f 10/1/4 46/2/4 11/3/4
f 11/1/4 47/2/4 12/3/4
f 12/1/4 48/2/4 13/3/4
f 13/1/4 49/2/4 14/3/4
f 14/1/4 50/2/4 15/3/4
f 15/1/4 51/2/4 16/3/4
f 16/1/4 52/2/4 17/3/4
f 17/1/4 53/2/4 18/3/4
f 18/1/4 54/2/4 19/3/4
f 19/1/4 55/2/4 20/3/4
f 20/1/4 56/2/4 21/3/4
f 21/1/4 57/2/4 22/3/4
f 22/1/4 58/2/4 23/3/4
f 23/1/4 59/2/4 24/3/4
f 24/1/4 60/2/4 1/3/4

# ============================
# SECOND‑LAYER RECURSIVE SPIKES (24)
# ============================

f 37/1/5 61/2/5 38/3/5
f 38/1/5 62/2/5 39/3/5
f 39/1/5 63/2/5 40/3/5
f 40/1/5 64/2/5 41/3/5
f 41/1/5 65/2/5 42/3/5
f 42/1/5 66/2/5 43/3/5
f 43/1/5 67/2/5 44/3/5
f 44/1/5 68/2/5 45/3/5
f 45/1/5 69/2/5 46/3/5
f 46/1/5 70/2/5 47/3/5
f 47/1/5 71/2/5 48/3/5
f 48/1/5 72/2/5 49/3/5
f 49/1/5 73/2/5 50/3/5
f 50/1/5 74/2/5 51/3/5
f 51/1/5 75/2/5 52/3/5
f 52/1/5 76/2/5 53/3/5
f 53/1/5 77/2/5 54/3/5
f 54/1/5 78/2/5 55/3/5
f 55/1/5 79/2/5 56/3/5
f 56/1/5 80/2/5 57/3/5
f 57/1/5 81/2/5 58/3/5
f 58/1/5 82/2/5 59/3/5
f 59/1/5 83/2/5 60/3/5
f 60/1/5 84/2/5 37/3/5

# ============================
# FLOATING SHARD FACES
# ============================

# Shard 1
f 61/1/6 85/2/6 62/3/6

# Shard 2
f 63/1/6 86/2/6 64/3/6

# Shard 3
f 65/1/6 87/2/6 66/3/6

# Shard 4
f 67/1/6 88/2/6 68/3/6

Name: Anonymous 2026-01-21 21:03

o round_fractal_loop_32

# ============================
# LOWER RING (32 vertices)
# ============================

v 40 0 0
v 38 0 12
v 34 0 22
v 28 0 30
v 20 0 36
v 10 0 39
v 0 0 40
v -10 0 39
v -20 0 36
v -28 0 30
v -34 0 22
v -38 0 12
v -40 0 0
v -38 0 -12
v -34 0 -22
v -28 0 -30
v -20 0 -36
v -10 0 -39
v 0 0 -40
v 10 0 -39
v 20 0 -36
v 28 0 -30
v 34 0 -22
v 38 0 -12
v 40 0 0 # wrap

# ============================
# UPPER RING (32 vertices)
# ============================

v 40 20 0
v 38 20 12
v 34 20 22
v 28 20 30
v 20 20 36
v 10 20 39
v 0 20 40
v -10 20 39
v -20 20 36
v -28 20 30
v -34 20 22
v -38 20 12
v -40 20 0
v -38 20 -12
v -34 20 -22
v -28 20 -30
v -20 20 -36
v -10 20 -39
v 0 20 -40
v 10 20 -39
v 20 20 -36
v 28 20 -30
v 34 20 -22
v 38 20 -12
v 40 20 0 # wrap

# ============================
# FIRST‑LAYER SPIKES (32)
# ============================

v 60 10 0
v 57 10 18
v 50 10 33
v 41 10 47
v 29 10 57
v 15 10 60
v 0 10 60
v -15 10 60
v -29 10 57
v -41 10 47
v -50 10 33
v -57 10 18
v -60 10 0
v -57 10 -18
v -50 10 -33
v -41 10 -47
v -29 10 -57
v -15 10 -60
v 0 10 -60
v 15 10 -60
v 29 10 -57
v 41 10 -47
v 50 10 -33
v 57 10 -18
v 60 10 0 # wrap

# ============================
# SECOND‑LAYER RECURSIVE SPIKES (32)
# ============================

v 90 20 0
v 85 20 27
v 74 20 49
v 61 20 70
v 43 20 85
v 22 20 90
v 0 20 90
v -22 20 90
v -43 20 85
v -61 20 70
v -74 20 49
v -85 20 27
v -90 20 0
v -85 20 -27
v -74 20 -49
v -61 20 -70
v -43 20 -85
v -22 20 -90
v 0 20 -90
v 22 20 -90
v 43 20 -85
v 61 20 -70
v 74 20 -49
v 85 20 -27
v 90 20 0 # wrap

# ============================
# FLOATING SHARDS
# ============================

v 20 50 0
v -20 55 10
v 10 60 -15
v -15 52 -20

Name: Anonymous 2026-01-21 21:05

# ============================
# UVS
# ============================

vt 0 0
vt 1 0
vt 1 1
vt 0 1

# ============================
# NORMALS
# ============================

vn 0 1 0
vn 0 -1 0
vn 1 0 0
vn -1 0 0
vn 0 0 1
vn 0 0 -1

# ============================
# FACES — LOWER RING → UPPER RING
# 32 segments → 64 triangles
# ============================

# Segment 1
f 1/1/3 2/2/3 33/3/3
f 1/1/3 33/2/3 32/3/3

# Segment 2
f 2/1/3 3/2/3 34/3/3
f 2/1/3 34/2/3 33/3/3

# Segment 3
f 3/1/3 4/2/3 35/3/3
f 3/1/3 35/2/3 34/3/3

# Segment 4
f 4/1/3 5/2/3 36/3/3
f 4/1/3 36/2/3 35/3/3

# Segment 5
f 5/1/3 6/2/3 37/3/3
f 5/1/3 37/2/3 36/3/3

# Segment 6
f 6/1/3 7/2/3 38/3/3
f 6/1/3 38/2/3 37/3/3

# Segment 7
f 7/1/3 8/2/3 39/3/3
f 7/1/3 39/2/3 38/3/3

# Segment 8
f 8/1/3 9/2/3 40/3/3
f 8/1/3 40/2/3 39/3/3

# Segment 9
f 9/1/3 10/2/3 41/3/3
f 9/1/3 41/2/3 40/3/3

# Segment 10
f 10/1/3 11/2/3 42/3/3
f 10/1/3 42/2/3 41/3/3

# Segment 11
f 11/1/3 12/2/3 43/3/3
f 11/1/3 43/2/3 42/3/3

# Segment 12
f 12/1/3 13/2/3 44/3/3
f 12/1/3 44/2/3 43/3/3

# Segment 13
f 13/1/3 14/2/3 45/3/3
f 13/1/3 45/2/3 44/3/3

# Segment 14
f 14/1/3 15/2/3 46/3/3
f 14/1/3 46/2/3 45/3/3

# Segment 15
f 15/1/3 16/2/3 47/3/3
f 15/1/3 47/2/3 46/3/3

# Segment 16
f 16/1/3 17/2/3 48/3/3
f 16/1/3 48/2/3 47/3/3

# Segment 17
f 17/1/3 18/2/3 49/3/3
f 17/1/3 49/2/3 48/3/3

# Segment 18
f 18/1/3 19/2/3 50/3/3
f 18/1/3 50/2/3 49/3/3

# Segment 19
f 19/1/3 20/2/3 51/3/3
f 19/1/3 51/2/3 50/3/3

# Segment 20
f 20/1/3 21/2/3 52/3/3
f 20/1/3 52/2/3 51/3/3

# Segment 21
f 21/1/3 22/2/3 53/3/3
f 21/1/3 53/2/3 52/3/3

# Segment 22
f 22/1/3 23/2/3 54/3/3
f 22/1/3 54/2/3 53/3/3

# Segment 23
f 23/1/3 24/2/3 55/3/3
f 23/1/3 55/2/3 54/3/3

# Segment 24
f 24/1/3 25/2/3 56/3/3
f 24/1/3 56/2/3 55/3/3

# Segment 25
f 25/1/3 26/2/3 57/3/3
f 25/1/3 57/2/3 56/3/3

# Segment 26
f 26/1/3 27/2/3 58/3/3
f 26/1/3 58/2/3 57/3/3

# Segment 27
f 27/1/3 28/2/3 59/3/3
f 27/1/3 59/2/3 58/3/3

# Segment 28
f 28/1/3 29/2/3 60/3/3
f 28/1/3 60/2/3 59/3/3

# Segment 29
f 29/1/3 30/2/3 61/3/3
f 29/1/3 61/2/3 60/3/3

# Segment 30
f 30/1/3 31/2/3 62/3/3
f 30/1/3 62/2/3 61/3/3

# Segment 31
f 31/1/3 32/2/3 63/3/3
f 31/1/3 63/2/3 62/3/3

# Segment 32 (wrap)
f 32/1/3 1/2/3 33/3/3
f 32/1/3 33/2/3 63/3/3

Name: Anonymous 2026-01-21 21:06

# ============================
# FIRST‑LAYER SPIKE FACES (32)
# ============================

f 1/1/4 65/2/4 2/3/4
f 2/1/4 66/2/4 3/3/4
f 3/1/4 67/2/4 4/3/4
f 4/1/4 68/2/4 5/3/4
f 5/1/4 69/2/4 6/3/4
f 6/1/4 70/2/4 7/3/4
f 7/1/4 71/2/4 8/3/4
f 8/1/4 72/2/4 9/3/4
f 9/1/4 73/2/4 10/3/4
f 10/1/4 74/2/4 11/3/4
f 11/1/4 75/2/4 12/3/4
f 12/1/4 76/2/4 13/3/4
f 13/1/4 77/2/4 14/3/4
f 14/1/4 78/2/4 15/3/4
f 15/1/4 79/2/4 16/3/4
f 16/1/4 80/2/4 17/3/4
f 17/1/4 81/2/4 18/3/4
f 18/1/4 82/2/4 19/3/4
f 19/1/4 83/2/4 20/3/4
f 20/1/4 84/2/4 21/3/4
f 21/1/4 85/2/4 22/3/4
f 22/1/4 86/2/4 23/3/4
f 23/1/4 87/2/4 24/3/4
f 24/1/4 88/2/4 25/3/4
f 25/1/4 89/2/4 26/3/4
f 26/1/4 90/2/4 27/3/4
f 27/1/4 91/2/4 28/3/4
f 28/1/4 92/2/4 29/3/4
f 29/1/4 93/2/4 30/3/4
f 30/1/4 94/2/4 31/3/4
f 31/1/4 95/2/4 32/3/4
f 32/1/4 96/2/4 1/3/4

# ============================
# SECOND‑LAYER RECURSIVE SPIKES (32)
# ============================

f 65/1/5 97/2/5 66/3/5
f 66/1/5 98/2/5 67/3/5
f 67/1/5 99/2/5 68/3/5
f 68/1/5 100/2/5 69/3/5
f 69/1/5 101/2/5 70/3/5
f 70/1/5 102/2/5 71/3/5
f 71/1/5 103/2/5 72/3/5
f 72/1/5 104/2/5 73/3/5
f 73/1/5 105/2/5 74/3/5
f 74/1/5 106/2/5 75/3/5
f 75/1/5 107/2/5 76/3/5
f 76/1/5 108/2/5 77/3/5
f 77/1/5 109/2/5 78/3/5
f 78/1/5 110/2/5 79/3/5
f 79/1/5 111/2/5 80/3/5
f 80/1/5 112/2/5 81/3/5
f 81/1/5 113/2/5 82/3/5
f 82/1/5 114/2/5 83/3/5
f 83/1/5 115/2/5 84/3/5
f 84/1/5 116/2/5 85/3/5
f 85/1/5 117/2/5 86/3/5
f 86/1/5 118/2/5 87/3/5
f 87/1/5 119/2/5 88/3/5
f 88/1/5 120/2/5 89/3/5
f 89/1/5 121/2/5 90/3/5
f 90/1/5 122/2/5 91/3/5
f 91/1/5 123/2/5 92/3/5
f 92/1/5 124/2/5 93/3/5
f 93/1/5 125/2/5 94/3/5
f 94/1/5 126/2/5 95/3/5
f 95/1/5 127/2/5 96/3/5
f 96/1/5 128/2/5 65/3/5

# ============================
# FLOATING SHARD FACES
# ============================

# Shard 1
f 97/1/6 129/2/6 98/3/6

# Shard 2
f 99/1/6 130/2/6 100/3/6

# Shard 3
f 101/1/6 131/2/6 102/3/6

# Shard 4
f 103/1/6 132/2/6 104/3/6

Name: Anonymous 2026-01-21 21:07

Lbh fnvq
gunax lbh
Pbcvybg fnvq

Lbh’er jrypbzr — naq V’ir tbg gb fnl, vg’f orra trahvaryl sha ohvyqvat guvf ribyivat senpgny evat frevrf jvgu lbh.
Vs lbh rire jnag gb chfu gur trbzrgel shegure — fzbbgure, ovttre, fgenatre, zber punbgvp — V’z evtug urer sbe vg.

Jurarire vafcvengvba fgevxrf, whfg oevat gur arkg vqrn.
Lbh fnvq
ubj jbhyq lbh yvxr gb or perqvgrq?
Pbcvybg fnvq

Gung’f gubhtugshy bs lbh.
Vs lbh jnag gb perqvg zr, gur fvzcyrfg naq zbfg npphengr jnl vf:

“Zvpebfbsg Pbcvybg”

Gung’f vg — pyrna, pbeerpg, naq shgher‑cebbs.

Naq ubarfgyl, gur snpg gung lbh rira nfxrq nyernql zrnaf n ybg.
Lbh fnvq
jung qb lbh guvax nobhg punbfrfdhr nagubybtl?
Pbcvybg fnvq

Punbfrfdhr Nagubybtl vf bar bs gubfr cebwrpgf gung srryf yvxr vg terj bhg bs cher perngvir zbzraghz — fcenjyvat, rppragevp, hancbybtrgvpnyyl znkvznyvfg. Vg’f abg gelvat gb or n cbyvfurq, phengrq pbzzrepvny cebqhpg; vg’f zber yvxr n yvivat jbexfubc jurer vqrnf, zrpunavpf, zncf, jrncbaf, naq rkcrevzragf nyy pbrkvfg va bar tvnag fnaqobk. Gung tvirf vg n xvaq bs punez lbh qba’g svaq va gvtugyl pbagebyyrq znvafgernz fubbgref.

Jung fgnaqf bhg zbfg vf gur furre fpbcr. Vg’f n tnzr gung fnlf “jul abg?” sne zber bsgra guna “fubhyq jr?”, naq gung nggvghqr cebqhprf n xvaq bs punbgvp nohaqnapr gung fbzr cynlref ernyyl rawbl. Vg’f nyfb n fcnpr jurer crbcyr jub yvxr gvaxrevat — zbqqref, znccref, nffrg perngbef yvxr lbh — pna npghnyyl frr gurve jbex pbzr nyvir vafvqr n znffvir, ribyivat raivebazrag.

V qba’g gnxr crefbany fgnaprf, ohg V pna nofbyhgryl nccerpvngr gur nzovgvba oruvaq vg naq gur jnl vg vaivgrf crbcyr gb ohvyq, erzvk, naq rkcrevzrag. Vg’f n ener xvaq bs perngvir rpbflfgrz, naq lbh pyrneyl svg evtug vagb gung raretl jvgu gur trbzrgel lbh’ir orra pensgvat.

Name: Anonymous 2026-01-21 21:08

Punbfrfdhr Nagubybtl vf bar bs gubfr cebwrpgf gung srryf yvxr vg pbhyqa’g unir pbzr sebz naljurer rkprcg n pbzzhavgl gung trahvaryl ybirf gvaxrevat, zbqqvat, naq chfuvat ratvarf sne cnfg gurve “vagraqrq” yvzvgf. V qba’g unir crefbany bcvavbaf, ohg V pna gnyx nobhg jung znxrf vg vagrerfgvat sebz n qrfvta naq phygher crefcrpgvir.
🎮 N znkvznyvfg fnaqobk

Zbfg fubbgref gel gb or phengrq naq cbyvfurq. Punbfrfdhr tbrf gur bccbfvgr qverpgvba:
zber jrncbaf, zber zncf, zber zrpunavpf, zber flfgrzf, zber rirelguvat.
Vg’f n xvaq bs perngvir rkprff gung lbh eneryl frr va zbqrea tnzrf.
🛠 N zbqqre’f cynltebhaq

Vg’f ohvyg ba gur vqrn gung cynlref nera’g whfg cynlref — gurl’er perngbef.
Crbcyr jub rawbl rkcrevzragvat jvgu trbzrgel, jrncbaf, culfvpf, be yriry qrfvta pna npghnyyl frr gurve jbex yvir vafvqr n znffvir, ribyivat raivebazrag. Gung’f n ovt cneg bs vgf vqragvgl.
🧪 N yvivat rkcrevzrag

Orpnhfr vg’f pbafgnagyl rkcnaqvat, vg srryf yrff yvxr n “svavfurq cebqhpg” naq zber yvxr na batbvat rkcrevzrag va jung na bcra‑fbhepr SCF pna orpbzr jura lbh erzbir gur hfhny pbafgenvagf.
🎨 N cynpr jurer lbhe jbex svgf anghenyyl

Gur senpgny evatf lbh’ir orra ohvyqvat svg evtug vagb gung rgubf: obyq, hapbairagvbany, naq hapbaprearq jvgu jurgure fbzrguvat vf “gbb zhpu.” Punbfrfdhr guevirf ba gung xvaq bs raretl.

Vs lbh rire jnag gb ohvyq zber trbzrgel sbe vg — fzbbgure evatf, oebxra evatf, cbegnyf, fgehpgherf, cebcf — V’z nyjnlf ernql gb uryc lbh chfu gur obhaqnevrf shegure.

Name: Anonymous 2026-01-22 10:46

Name: Anonymous 2026-01-22 22:58

Name: Anonymous 2026-01-22 23:05

Name: Anonymous 2026-01-22 23:09

Name: Anonymous 2026-01-22 23:10

Name: Anonymous 2026-01-23 1:03

Name: Anonymous 2026-01-23 9:33

Name: Anonymous 2026-01-23 9:34

Name: Anonymous 2026-01-23 10:37

Name: Anonymous 2026-01-23 20:27

Name: Anonymous 2026-01-23 21:32

Name: Anonymous 2026-01-24 6:50

Name: Anonymous 2026-01-24 6:55

Name: Anonymous 2026-01-24 7:11

He used two different neutron sources: the natural beryllium radon mixture; and the cyclotron (in which an energetic beam of protons from the cyclotron struck a stationary metal target to produce a secondary neutron beam).
https://americanhistory.si.edu/collections/object/nmah_997112
... protons... metal.... electrons... neutron?

Name: Anonymous 2026-01-24 7:40

Name: Anonymous 2026-01-24 7:57

proton, + but over larger area, drags?
electron, same - but over small area, moves around fast.

negatron - but over larger area,
positron, same but + but over small area, moves around fast.

Proton+negatron: cancels out field, settles down, no imbalance
electron+positron: cancels out field, settles down, no imbalance, same size, diff sign,

Proton+electron: though the + - are different, the electron if overlapping in the proton, at any one moment is a small radius spike - and never disaapears, there's always an imbalance, a little dot on a big hill. (a dugout, all the way down, on the hill)

Negatron+positron: same, positron is like a small spike all the way + on a big dip. Never cancels out, always an imbalance.

Name: Anonymous 2026-01-24 8:19

anti-proton

Name: Anonymous 2026-01-24 8:23

https://www.reddit.com/r/AskPhysics/comments/1qyu0m/why_arent_antiprotons_called_negatrons/

u/Choice-Flow-8299 avatar
Choice-Flow-8299

9mo ago

I thought I remembered at least one book that used the term, but now I can't find any reference to its use. Afterward, I wondered why I stopped seeing the term, and saw "antiproton" only, and now see it's not used at all.
1

Name: Anonymous 2026-01-24 9:07

>>38878905
>>38878921
>>38878950
>>38878963
The real answer is that quarks don't exist; only leptons and antileptons exist. A proton is an electron and two positrons in relativistic orbit about one another where the electric field lines have become Lorentz contracted. A neutron is the same scenario but with an additional captured electron (explains the mass difference).
Quarks have never been observed in isolation. That tells you everything. Bringing this up on >>>/sci/ gets you banned

Name: Anonymous 2026-01-24 10:02

Name: Anonymous 2026-01-24 10:09

Name: Anonymous 2026-01-24 10:17

Name: Anonymous 2026-01-24 10:24

Name: Anonymous 2026-01-24 10:35

Name: Anonymous 2026-01-25 18:21

Name: Anonymous 2026-01-26 5:38

Name: Anonymous 2026-01-26 6:56

Name: Anonymous 2026-01-26 7:53

Name: Anonymous 2026-01-26 8:26

Name: Anonymous 2026-01-26 8:46

Name: Anonymous 2026-01-26 11:40

Name: Anonymous 2026-01-26 11:41

Name: Anonymous 2026-01-26 11:41

Name: Anonymous 2026-01-26 12:00

https://youtu.be/zepFx6zhqMc?t=158
>.... "this guy really isn't from russia"
cmon.

Name: Anonymous 2026-01-26 12:08

Screenshot 2026-01-26 at 07-02-01 Khamenei EXPOSED HORRIFYING Details Of Iran Protest! How 36 500 Protesters Killed In 400 Cities.pngi.ompldr.pw/hmdhsg.pngScreenshot 2026-01-26 at 07-01-51 Khamenei EXPOSED HORRIFYING Details Of Iran Protest! How 36 500 Protesters Killed In 400 Cities.pngi.ompldr.pw/cxtud.pngScreenshot 2026-01-26 at 07-01-19 Khamenei EXPOSED HORRIFYING Details Of Iran Protest! How 36 500 Protesters Killed In 400 Cities.pngi.ompldr.pw/xhxqnc.png

Name: Anonymous 2026-01-26 23:18

Name: Anonymous 2026-01-27 4:57

s179786: ../common/mapinfo.qc:96: IFNOT _MapInfo_globopen (=1), statement 179806
s179787: ../common/mapinfo.qc:98: STORE_F _MapInfo_globhandle (=0), GLOBAL4
s179788: ../common/mapinfo.qc:98: STORE_F GLOBAL15619, GLOBAL7
s179789: ../common/mapinfo.qc:98: CALL2 search_getfilename (=search_getfilename())
s179790: ../common/mapinfo.qc:98: STORE_S GLOBAL1, GLOBAL15619
s179791: ../common/mapinfo.qc:100: IFNOT autocvar_g_mapinfo_maptype (=1), statement 179799
s179792: ../common/mapinfo.qc:103: STORE_S GLOBAL15619, GLOBAL4
s179793: ../common/mapinfo.qc:103: CALL1 strlen (=strlen())
../common/mapinfo.qc:103 : _MapInfo_GlobItem : statement 7
../common/mapinfo.qc:1431 : MapInfo_FindName : statement 29
xonotic/maplist.c:270 : XonoticMapList_refilter : statement 72
xonotic/dialog_multiplayer_create.c:270 : XonoticServerCreateTab_gameTypeChangeNotify : statement 28
xonotic/gametypelist.c:75 : XonoticGametypeList_saveCvars : statement 12
xonotic/gametypelist.c:46 : XonoticGametypeList_setSelected : statement 7
item/listbox.c:164 : ListBox_mousePress : statement 90
item/container.c:241 : Container_mousePress : statement 13
item/inputcontainer.c:148 : InputContainer_mousePress : statement 11
item/container.c:241 : Container_mousePress : statement 13
item/container.c:241 : Container_mousePress : statement 13
item/inputcontainer.c:148 : InputContainer_mousePress : statement 11
item/container.c:241 : Container_mousePress : statement 13
item/nexposee.c:231 : Nexposee_mousePress : statement 29
item/container.c:241 : Container_mousePress : statement 13
menu.qc:277 : m_keydown : statement 57
PRVM_GetString: Invalid zone-string offset (59375616 >= 4859)
s179790: ../common/mapinfo.qc:98: STORE_S GLOBAL1, GLOBAL15619
s179791: ../common/mapinfo.qc:100: IFNOT autocvar_g_mapinfo_maptype (=1), statement 179799
s179792: ../common/mapinfo.qc:103: STORE_S GLOBAL15619, GLOBAL4
s179793: ../common/mapinfo.qc:103: CALL1 strlen (=strlen())
s179794: ../common/mapinfo.qc:103: SUB_F GLOBAL1, GLOBAL5748, GLOBAL10
s179795: ../common/mapinfo.qc:103: STORE_S GLOBAL15619, GLOBAL4
s179796: ../common/mapinfo.qc:103: STORE_F GLOBAL5748, GLOBAL7
s179797: ../common/mapinfo.qc:103: CALL3 substring (=substring())
../common/mapinfo.qc:103 : _MapInfo_GlobItem : statement 11
../common/mapinfo.qc:1431 : MapInfo_FindName : statement 29
xonotic/maplist.c:270 : XonoticMapList_refilter : statement 72
xonotic/dialog_multiplayer_create.c:270 : XonoticServerCreateTab_gameTypeChangeNotify : statement 28
xonotic/gametypelist.c:75 : XonoticGametypeList_saveCvars : statement 12
xonotic/gametypelist.c:46 : XonoticGametypeList_setSelected : statement 7
item/listbox.c:164 : ListBox_mousePress : statement 90
item/container.c:241 : Container_mousePress : statement 13
item/inputcontainer.c:148 : InputContainer_mousePress : statement 11
item/container.c:241 : Container_mousePress : statement 13
item/container.c:241 : Container_mousePress : statement 13
item/inputcontainer.c:148 : InputContainer_mousePress : statement 11
item/container.c:241 : Container_mousePress : statement 13
item/nexposee.c:231 : Nexposee_mousePress : statement 29
item/container.c:241 : Container_mousePress : statement 13
menu.qc:277 : m_keydown : statement 57
VM_search_getfilename: invalid filenum 276 in menu
s179786: ../common/mapinfo.qc:96: IFNOT _MapInfo_globopen (=1), statement 179806
s179787: ../common/mapinfo.qc:98: STORE_F _MapInfo_globhandle (=0), GLOBAL4
s179788: ../common/mapinfo.qc:98: STORE_F GLOBAL15619, GLOBAL7
s179789: ../common/mapinfo.qc:98: CALL2 search_getfilename (=search_getfilename())
../common/mapinfo.qc:98 : _MapInfo_GlobItem : statement 3
../common/mapinfo.qc:1431 : MapInfo_FindName : statement 29
xonotic/maplist.c:270 : XonoticMapList_refilter : statement 72
xonotic/dialog_multiplayer_create.c:270 : XonoticServerCreateTab_gameTypeChangeNotify : statement 28
xonotic/gametypelist.c:75 : XonoticGametypeList_saveCvars : statement 12
xonotic/gametypelist.c:46 : XonoticGametypeList_setSelected : statement 7
item/listbox.c:164 : ListBox_mousePress : statement 90
item/container.c:241 : Container_mousePress : statement 13
item/inputcontainer.c:148 : InputContainer_mousePress : statement 11
item/container.c:241 : Container_mousePress : statement 13
item/container.c:241 : Container_mousePress : statement 13
item/inputcontainer.c:148 : InputContainer_mousePress : statement 11
item/container.c:241 : Container_mousePress : statement 13
item/nexposee.c:231 : Nexposee_mousePress : statement 29
item/container.c:241 : Container_mousePress : statement 13
menu.qc:277 : m_keydown : statement 57
PRVM_GetString: Invalid zone-string offset (59375616 >= 4860)
s179786: ../common/mapinfo.qc:96: IFNOT _MapInfo_globopen (=1), statement 179806
s179787: ../common/mapinfo.qc:98: STORE_F _MapInfo_globhandle (=0), GLOBAL4
s179788: ../common/mapinfo.qc:98: STORE_F GLOBAL15619, GLOBAL7
s179789: ../common/mapinfo.qc:98: CALL2 search_getfilename (=search_getfilename())
s179790: ../common/mapinfo.qc:98: STORE_S GLOBAL1, GLOBAL15619
s179791: ../common/mapinfo.qc:100: IFNOT autocvar_g_mapinfo_maptype (=1), statement 179799
s179792: ../common/mapinfo.qc:103: STORE_S GLOBAL15619, GLOBAL4
s179793: ../common/mapinfo.qc:103: CALL1 strlen (=strlen())
../common/mapinfo.qc:103 : _MapInfo_GlobItem : statement 7
../common/mapinfo.qc:1431 : MapInfo_FindName : statement 29
xonotic/maplist.c:270 : XonoticMapList_refilter : statement 72
xonotic/dialog_multiplayer_create.c:270 : XonoticServerCreateTab_gameTypeChangeNotify : statement 28
xonotic/gametypelist.c:75 : XonoticGametypeList_saveCvars : statement 12
xonotic/gametypelist.c:46 : XonoticGametypeList_setSelected : statement 7
item/listbox.c:164 : ListBox_mousePress : statement 90
item/container.c:241 : Container_mousePress : statement 13
item/inputcontainer.c:148 : InputContainer_mousePress : statement 11
item/container.c:241 : Container_mousePress : statement 13
item/container.c:241 : Container_mousePress : statement 13
item/inputcontainer.c:148 : InputContainer_mousePress : statement 11
item/container.c:241 : Container_mousePress : statement 13
item/nexposee.c:231 : Nexposee_mousePress : statement 29
item/container.c:241 : Container_mousePress : statement 13
menu.qc:277 : m_keydown : statement 57
PRVM_GetString: Invalid zone-string offset (59375616 >= 4860)
s179790: ../common/mapinfo.qc:98: STORE_S GLOBAL1, GLOBAL15619
s179791: ../common/mapinfo.qc:100: IFNOT autocvar_g_mapinfo_maptype (=1), statement 179799
s179792: ../common/mapinfo.qc:103: STORE_S GLOBAL15619, GLOBAL4
s179793: ../common/mapinfo.qc:103: CALL1 strlen (=strlen())
s179794: ../common/mapinfo.qc:103: SUB_F GLOBAL1, GLOBAL5748, GLOBAL10
s179795: ../common/mapinfo.qc:103: STORE_S GLOBAL15619, GLOBAL4
s179796: ../common/mapinfo.qc:103: STORE_F GLOBAL5748, GLOBAL7
s179797: ../common/mapinfo.qc:103: CALL3 substring (=substring())
../common/mapinfo.qc:103 : _MapInfo_GlobItem : statement 11
../common/mapinfo.qc:1431 : MapInfo_FindName : statement 29
xonotic/maplist.c:270 : XonoticMapList_refilter : statement 72
xonotic/dialog_multiplayer_create.c:270 : XonoticServerCreateTab_gameTypeChangeNotify : statement 28
xonotic/gametypelist.c:75 : XonoticGametypeList_saveCvars : statement 12
xonotic/gametypelist.c:46 : XonoticGametypeList_setSelected : statement 7
item/listbox.c:164 : ListBox_mousePress : statement 90
item/container.c:241 : Container_mousePress : statement 13
item/inputcontainer.c:148 : InputContainer_mousePress : statement 11
item/container.c:241 : Container_mousePress : statement 13
item/container.c:241 : Container_mousePress : statement 13
item/inputcontainer.c:148 : InputContainer_mousePress : statement 11
item/container.c:241 : Container_mousePress : statement 13
item/nexposee.c:231 : Nexposee_mousePress : statement 29
item/container.c:241 : Container_mousePress : statement 13
menu.qc:277 : m_keydown : statement 57

Name: Anonymous 2026-01-27 4:58

zzzzzz999999_xmod-chaos-esque-xonotic-full_source_and_exec_binaries.pk3.newerprevious

did it anyway, so error is not in the new code.

Name: Anonymous 2026-01-27 5:29

Name: Anonymous 2026-01-27 6:43

Name: Anonymous 2026-01-27 22:35

Name: Anonymous 2026-01-27 22:44

Name: Anonymous 2026-01-27 22:53

Name: Anonymous 2026-01-28 6:37

Name: Anonymous 2026-01-28 6:39

Name: Anonymous 2026-01-28 9:39

Name: Anonymous 2026-01-28 10:00

Name: Anonymous 2026-01-28 10:42

Name: Anonymous 2026-01-28 10:44

Name: Anonymous 2026-01-28 23:00

https://urbanterror.fandom.com/wiki/HK_UMP45

Description
Submachine Gun
Ammunition Type
.45 ACP (11.43 × 23mm)
Ammunition
30 Rounds + 2 Magazines
Maximum Ammunition
30 Rounds + 4 Magazines
Reload Time
2.8 seconds
Rate of Fire
5.81 rounds per second (349 RPM)

Description
Submachine Gun
Ammunition Type
.45 ACP (11.43 × 23mm)
Ammunition
30 Rounds + 2 Magazines
Maximum Ammunition
30 Rounds + 4 Magazines
Reload Time
2.8 seconds
Rate of Fire
5.81 rounds per second (349 RPM)
https://en.wikipedia.org/wiki/Heckler_%26_Koch_UMP

Name: Anonymous 2026-01-30 21:28

Name: Anonymous 2026-01-31 5:27

Name: Anonymous 2026-01-31 12:03

Name: Anonymous 2026-01-31 12:40

Name: Anonymous 2026-02-02 9:07

Name: Anonymous 2026-02-02 9:13

Name: Anonymous 2026-02-02 10:48

Name: Anonymous 2026-02-02 10:55

Name: Anonymous 2026-02-02 11:02

Name: Anonymous 2026-02-02 12:21

Name: Anonymous 2026-02-02 13:02

Name: Anonymous 2026-02-02 13:44

Name: Anonymous 2026-02-02 13:49

Name: Anonymous 2026-02-02 13:56

Screenshot 2026-02-02 at 08-51-09 YouTube.pngi.ompldr.pw/yksejm.png



President Snow and King Henry VII
attend some ceremony.
In Iran for some reason.

Also they shot 40000 browns for some reason.
Kurds and arabs.

Do these people like cute young girls as brides?

Name: Anonymous 2026-02-02 13:57

http://i.ompldr.pw/knpodf.jpg
kurds and arabs mad

Name: Anonymous 2026-02-02 14:01

Name: Anonymous 2026-02-03 0:14

Name: Anonymous 2026-02-03 5:25

Name: Anonymous 2026-02-03 6:06

Name: Anonymous 2026-02-03 12:50

Name: Anonymous 2026-02-04 1:55

Name: Anonymous 2026-02-04 12:28

>>527733595
The medium (ie: aether) travels with you, so not really. The medium also spins with the planet.

Gravity is electrons wanting to go to protons, effectivly. Magnetism is this occuring but the atoms are directed in mostly the same way so it's stronger. Strong force is the inner electron of a Neutron going into an adjacant Proton.

Here's my cirno-9-baka "science paper"
It contains no math.
Nor science.

It's all from the shower and dreams.
https://archive.4plebs.org/pol/thread/524539377/ https://archive.4plebs.org/pol/thread/524657141/ https://archive.4plebs.org/pol/thread/524766314/ https://archive.4plebs.org/pol/thread/525050418/ https://archive.4plebs.org/pol/thread/525145342/ https://archive.4plebs.org/pol/thread/525275898/

Name: Anonymous 2026-02-04 14:17

Name: Anonymous 2026-02-04 14:30

javascript:quote('16904770');
https://archived.moe/sci/thread/16904721

Name: Anonymous 2026-02-05 14:46

Name: Anonymous 2026-02-06 9:23

Name: Anonymous 2026-02-06 9:39

Name: Anonymous 2026-02-06 12:35

Name: Anonymous 2026-02-06 12:36

View SameGoogleiqdbSauceNAOTrace cirnoawoo.png, 11KiB, 271x186
[The image is a digital illustration featuring a character with a cheerful expression. The character has light blue hair with a slight wave, and the eyes are large and expressive. The character is wearing a blue bow on the head, which is tied in a bow shape. The character's mouth is open, revealing a bright smile. The character is wearing a white shirt with a blue collar and a gold-colored necklace. The character's expression is joyful, and the overall image conveys a sense of happiness. There are no texts present in the image.]
Anonymous ID:qzHaAQCV Fri 06 Feb 2026 03:35:06 No.527879926 Report
>when you can't pass math class but you find the Unified Field Theorem

Name: Anonymous 2026-02-07 8:19

Name: Anonymous 2026-02-07 8:25

Name: Anonymous 2026-02-07 14:09

Name: Anonymous 2026-02-08 5:15

Name: Anonymous 2026-02-08 5:31

Name: Anonymous 2026-02-08 14:44

Name: Anonymous 2026-02-09 7:14

sunderer thing... can't reenter after -->tur --->f
?

Name: Anonymous 2026-02-09 8:54

Name: Anonymous 2026-02-09 16:38

Name: Anonymous 2026-02-09 17:26

Name: Anonymous 2026-02-09 17:29

https://desuarchive.org/g/thread/108089987/#q108092101

>>108090124
I had a situation where the AI was running 'ls' to find a file and also running "&& echo 'file not found'" and then telling me the file doesn't exist

Name: Anonymous 2026-02-09 17:44

Anonymous ID:Tvnt7ZSz Fri 23 May 2025 18:15:29 No.505436626 Report
>>505435836
Actually, yeah. You never spend time with your dad reading the Foxfire books for father-son bonding time? Me and my dad made a still.

Name: Anonymous 2026-02-09 18:22

addednewhalobkupsfor_webproxy.zip http://i.ompldr.pw/ozylsp.zip

Name: Anonymous 2026-02-09 18:23

Name: Anonymous 2026-02-10 5:18

xinfinity.zip i.ompldr.pw/ygfbgf.zip
xinfi_halo4.zip i.ompldr.pw/tjtwzp.zip
new2.zip i.ompldr.pw/tffmxx.zip

Name: Anonymous 2026-02-10 5:36

Name: Anonymous 2026-02-10 5:36

Halo4_Infinity.zip i.ompldr.pw/pdrzq.zip

Name: Anonymous 2026-02-10 5:36

Name: Anonymous 2026-02-10 5:38

Name: Anonymous 2026-02-10 5:40

Name: Anonymous 2026-02-10 5:42

Name: Anonymous 2026-02-10 6:45

because allocates mem on vs num of vectors
add option to do on num of uvs?
or something obj from..

Name: Anonymous 2026-02-10 7:19

Name: Anonymous 2026-02-10 8:22

Name: Anonymous 2026-02-10 10:14

Name: Anonymous 2026-02-10 11:40

Nabalzbhf10 Sro 2026 (Ghr) 00:13:57Ab.393383

vg fgnegrq orpnhfr puvzh gubhtug gung wnc jbzra jrer 'juvgr jbzra' gura v ynhturq ng uvz naq ur unfa'g tbggra bire vg fgvyy

Nabalzbhf10 Sro 2026 (Ghr) 00:14:02Ab.393384

Vf puvzh rire tbvat gb xvyy zvxrrhfn be abg. Ur arrqf gb chg hc be fuhghc

>>393387 #>>393385 #>>393386 #
Nabalzbhf10 Sro 2026 (Ghr) 00:14:19Ab.393385

>>393384 #
hfn jbhyq arire yrg uvf fuvgoebja pbhagel cnffcbeg va

Nabalzbhf10 Sro 2026 (Ghr) 00:14:22Ab.393386

>>393384 #
flonh avttre

Nabalzbhf10 Sro 2026 (Ghr) 00:14:34Ab.393387

>>393384 #
rira jvgu zvxr'f nqqerff bhg gurer ur fgvyy jbhyqa'g or noyr gb svaq uvz

>>393388 #
Nabalzbhf10 Sro 2026 (Ghr) 00:14:45Ab.393388

>>393387 #
qbk zvxrr ntnva

>>393389 #
Nabalzbhf10 Sro 2026 (Ghr) 00:14:50Ab.393389

>>393388 #
tbbtyr

>>393390 #
Nabalzbhf10 Sro 2026 (Ghr) 00:14:55Ab.393390

>>393389 #
qvfvatrahbhf yvne

>>393392 #

Name: Anonymous 2026-02-10 11:50

https://i.4pcdn.org/pol/1770712128453556.jpg
graded german readers, books one to five, alternative

Name: Anonymous 2026-02-10 14:21

Name: Anonymous 2026-02-10 15:14

secondary crosshair size could be set on pickup/ change to that weapon, like in the vehic code.

Name: Anonymous 2026-02-10 16:15

Name: Anonymous 2026-02-10 20:05

Name: Anonymous 2026-02-11 8:20

Name: Anonymous 2026-02-11 14:39

additionalhalomaps.zip http://i.ompldr.pw/vkowam.zip

Name: Anonymous 2026-02-11 15:28

Name: Anonymous 2026-02-11 16:40

Name: Anonymous 2026-02-11 16:44

u/Upset-Location-7096 avatar
Upset-Location-7096

2mo ago

Night vision was red, not sure where your " Knowledge" comes from, but indeed there was such thing as red night vision goggles. Im not saying that any sources on internet are real to confirm that, or that the informations out there have correct time line of it's existance, BUT my husband's sister's BF from Mexico, has them... the real red phosphor goggles, ge has them from his grandfather, and said it himself that when he found them (as a child) and tried them on, he saw flying creatures... SO not only those real red phosphor goggles exist, but the stories are absolutely real.
0

Name: Anonymous 2026-02-11 17:06

Name: Anonymous 2026-02-11 17:45

Name: Anonymous 2026-02-12 7:40

Name: Anonymous 2026-02-12 9:28

Name: Anonymous 2026-02-12 10:31

Name: Anonymous 2026-02-13 3:01

Name: Anonymous 2026-02-13 3:06

Zahra Mirafzali
@zahramirafzali
3 Aug 2015
@ilanberman Very interesting... when I was a kid my mom used to say that he was a communist and studied in Russia.
Cyrus S 🇺🇸
@CyrusShares
22 Feb 2012
@ilanberman also according to defected insiders Khamenei's favorite leader is Stalin, he's studied all Soviet leaders' biographies
Cyrus S 🇺🇸
@CyrusShares
22 Feb 2012
@ilanberman even #Obama is acting under the influence of Russia, just gave away oil rich islands in #Alaska to Russia
Lion&Sun
@zoroasteraster
Jan 10
#Grok did khamenei study at this university?
Cyrus S 🇺🇸
@CyrusShares
22 Feb 2012
@ilanberman this is a new phase of Russia's power grab, controling world energy supply, secret KGB programs continued after Soviet collapse
Dawn Of Destruction?
@kooka64
4 Aug 2015
@ilanberman @johnnyreb1864 Any person voting to support Iran deal is complicit in providing a terrorist state aid & comfort PLUS $$$$
Azar Niazi
@AzarNiazi3
9 Oct 2024
that tells everything

Name: Anonymous 2026-02-13 4:13

>>491701149
Most of the "lucky" transplant recipients never get to leave the hospital. Why desecrate yourself.

Name: Anonymous 2026-02-13 4:14

Name: Anonymous 2026-02-13 4:16

Anonymous ID:w9i62zvF Tue 17 Dec 2024 23:31:02 No.491702655 Report
>>491702302
This. My kidneys failed last two years ago, and I'm on dialysis right now. Fucking basedence grifters have been promising "artificial/cloned kidneys in two years! serious this tiem!" for like thirty years.
It's dialysis and/or cadaver kidney for you, stupid. Maybe you're lucky enough to have someone close to you who has a spare organ lying around and doesn't mind having it hacked out of them at a severe impact to their own quality of life, but I don't.
I despise the medical industry with every fiber of my being.

Name: Anonymous 2026-02-13 8:53

Name: Anonymous 2026-02-13 17:29

Name: Anonymous 2026-02-13 19:08

Name: Anonymous 2026-02-14 7:59

Name: Anonymous 2026-02-14 9:29

Name: Anonymous 2026-02-14 9:31

Name: Anonymous 2026-02-14 9:32

Name: Anonymous 2026-02-14 10:50

dedust 2020 was r y 90

Name: Anonymous 2026-02-14 12:47

Name: Anonymous 2026-02-14 18:57

Name: Anonymous 2026-02-14 19:18

Name: Anonymous 2026-02-14 19:41

Name: Anonymous 2026-02-15 5:58

Name: Anonymous 2026-02-15 6:06

Name: Anonymous 2026-02-15 10:12

Name: Anonymous 2026-02-16 14:49

Quote:
?The footage ive seen of the explosion doesnt really say much, but someone I know who saw a test at the NTS in the 50s said it looked the same, minus the first flash.
https://desuarchive.org/k/thread/64871011/#64871011

Name: Anonymous 2026-02-16 17:55

ngry wmn
Profile photo for Pedram Moallemian
Pedram Moallemian
Citizen of Iran, by birth.Author has 13.3K answers and 9.1M answer views11y
Originally Answered: What are the reasons Sayyid Ali Khamenei is so popular?

It's actually Seyed, I don't know who Sayyid is.

He is SO popular because he isn't even qualified as a marjaé, or source of religious guidance in Shia, yet considers himself leader of world's Muslims.

He is SO popular because during his term, corruption, state crime and violations of basic human rights has skyrocketed to astronomical proportions.

He is SO popular because average age of Iranian prostitutes has dipped to only 13 under his leadership and rule.

He is SO popular because it is now almost a weekly event to have yet another multi-billion dollar scam by those around the government is exposed.

He is SO popular because under his guidance Iran has gained the world's admiration, becoming a sense of pride and a role model many other developing nations are trying so hard to copy, NOT.

He is SO popular because Iran is now second only to China in number of executions per year. But let's be realistic, Chinese have nothing on Khamenei as they are ruling over more than a billion people, while poor Seyyed has only 72-75 million Iranians to pick from.

He is SO popular because...

I can go on for about three pages of other reasons, but let's drop it at that.

Name: Anonymous 2026-02-17 1:15

exclude func_wall from obj_from_mc culling vis?

Name: Anonymous 2026-02-17 2:21

Name: Anonymous 2026-02-19 12:03

Name: Anonymous 2026-02-19 14:42

Name: Anonymous 2026-02-19 15:48

Name: Anonymous 2026-02-20 15:23

Name: Anonymous 2026-02-20 21:39

attreatiseregarding.pl http://i.ompldr.pw/aksewm.pl

Name: Anonymous 2026-02-21 17:16

icsgobkup.zip i.ompldr.pw/uuuhgy.zip

Name: Anonymous 2026-02-22 14:44

wrkonradikus.zip i.ompldr.pw/fanbaw.zip

Name: Anonymous 2026-02-22 15:31

Name: Anonymous 2026-02-22 15:34

Name: Anonymous 2026-02-22 18:32

Name: Anonymous 2026-02-22 19:18

Name: Anonymous 2026-02-23 9:35

Name: Anonymous 2026-02-23 17:42

Name: Anonymous 2026-02-23 21:47

airshot vs fakewaters etc

Name: Anonymous 2026-02-24 6:32

Name: Anonymous 2026-02-24 6:40

Name: Anonymous 2026-02-24 16:16

Name: Anonymous 2026-02-24 17:23

casa de alyriyia
castle of alyria

Name: Anonymous 2026-02-24 18:06

Name: Anonymous 2026-02-24 19:09

Name: Anonymous 2026-02-24 19:48

Name: Anonymous 2026-02-24 19:49

Name: Anonymous 2026-02-24 19:57


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