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eml

Name: Anonymous 2025-03-09 20:29

chaosesqueteam@yahoo.com
From:chaosesqueteam@yahoo.com
To:rika@disroot.org
Sun, Mar 2 at 11:23 PM
Dear Rika:
Instead of arguing about religion, how about this.
You implement a map format of your choice into the engine (source code) included with this project, in the C90 ISO standard (declarations before executable code in blocs) and the engine thence be improved in a real and measurable way.

Once you have done that you may add, in ASCII, (comment) Art a Cross of your choosing to the top of one of the edited files that doesn't yet have one.

Thus perhaps attracting Sanctifying Grace to counter act the very clear Devil worship that John Carmack was engaged in during the creation of Quake (remeber he got very rich too).

If you don't know of a format that you would like to implement; please choose from one of the ones on the wishlist or tracker areas on the project page. However any format will be accepted provided it does not use external libraries at all (ie all code is real code you or others have done for the engine) and it is under the same license as the engine (GPLv2 +) and compiles etc and we can get it to be ISOC90 compliant (not hard, just no use of C95 stuff like movable arrays etc) That way it will be good for old hardware poor whites have.
rika
From:rika@disroot.org
To:chaosesqueteam@yahoo.com
Mon, Mar 3 at 1:29 PM
That is an interesting challenge and there's indeed a format I'd like to
port to Xonotic. You may know there are a few existing pseudo-2D maps
that work with camera tricks; I have an interest in making
side-scrolling maps with adequate modded physics into a serious gameplay
alternative. However, I only work with xonotic-data.pk3dir, and you talk
about C instead of QC. That means I wouldn't be able to have this map
parsing just work on my server, and requiring players to manually
download another client isn't gonna work. My time is finite, I work for
the sake of my project first. I already take care of cleaning up the
pk3dir source, my server is the only one where spectators aren't
assigned the number of the beast as score. What I would do instead is to
write an external parser and converter for the new map format to output
a preprocessed pk3 that would work with any Xonotic-based client
including yours.
chaosesqueteam@yahoo.com
From:chaosesqueteam@yahoo.com
To:rika
Sun, Mar 9 at 4:27 PM
So basically you're saying you won't implement any map formats in the engine: the only thing I've asked for.
And you just say "I will do what I want"

What was the point of contacting me then?
What value do I get from this?

You'll run out of globals in QC.
That is if you can parse the format at all.
If it has any need of constructing geometry: you can't do it in QC really.
Most actual format processing must be done in the engine.

The exception can be if it's a tile based map: you can make 3d models of all the tiles.
However, if you aren't using my engine, you will run out of entities.
Regular DP can only do 32k or so entities before it hits an internal and also a network limit (2 bytes)
My version can address up to a million or so (4 million iirc).
And by default 200k or so compiled.

Thirdly entities aren't exactly fast, so if you make everything an entity it will be slow.
Imagine every triangle as a seperate model and a seperate entity.


>No number of the beast for spectators
That doesn't fit. Those who accept the sign of the beast do so because they are just obeying their masters, just along for the ride in life.
Much like a spectator.

Assigning spectators the number of the beast seems fitting, in a way. Look at all who simply obeyed and took the vaccine for instance.

Third You came to Quake. Quake didn't come to you. It is disrespectful to change meaningless things to attempt to hide Quake's demon worship.

Name: Anonymous 2025-03-09 20:51

chaosesqueteam@yahoo.com
From:chaosesqueteam@yahoo.com
To:rika
Sun, Mar 9 at 4:50 PM
I should bill you the standard hourly rate, for wasting my time.
Then I should sue you when you don't pay.

Since you have stated that you have no intention of befitting my project.
And all you have done is, after email 1, argue with me about bullshit.

I'm not going to forget you've refused to graciously donate map formats.
You've made an enemy now I think.*
And you disrespected C.

*I can't see how you are any use to me
*You confirm by stating that you will not do as asked
*And instead will only do as you already are want to do.
*The only think you've done is waste hours of time of mine.

You also emailed this project email; a reasonable person would understand that
you thus knew about the project and that this was it's email address
for use in project related matters.

Instead you patently refuse, after volitionally contacting the project, to benefit
the project in any way, and simply waste the time of the project.

Name: Anonymous 2025-03-13 1:54

In response to the following message from "Rika":
rika (rika@disroot.org) wrote:
>Don't be so fixated on a disposable address, jew. Having a narcissistic
>meltdown when you realize someone isn't here to lick your boots? You
>thought I was here for free labor or something? Can't even understand
>the purpose of my initial message? Maybe you can go use some of your
>excess time to fix your shitty untested campaign and find a legible
>font, no one cares about your map formats and 200 copy-pasted weapons
>when it's part of this unplayable clusterfuck. I know you're already
>preparing to furiously type out some schizo babble about how your bugs
>are actually feature because you've been denied child brides and you're
>gonna kill the police blahblahblah, no need to bother because I won't
>see it. Bye.

My response:
Dear rika <rika@disroot.org>;



>Maybe you can go use some of your >excess time to fix your shitty untested campaign and find a legible >font, no one cares about your map formats and 200
How your reveal yourself.
Remeber your first email?
Mad I didn't fall for it?

False praise, or real praise, is not the currency I deal in.

>Can't even understand >the purpose of my initial message?
I understood it completely.

>Having a narcissistic >meltdown when you realize someone isn't here to lick your boots?
I didn't contact you, you emailed me. You.
And you were ass-kissing in that email.
You're mad I didn't melt into your hands.

>narcissistic
You're the one who emailed me. I did not email you.

>You >thought I was here for free labor or something?
This is an opensource project, if you aren't here to help, get the fuck out.
And yes: free labour is the only, ONLY, value you have to me.
Remeber when you emailed me kissing my ass?
I knew you were fishing.
You ain't getting SHIT out of me.

Mad I asked you to contribute C code to the C engine?
Mad?

>Don't be so fixated on a disposable address,
You used rika@disroot before. I remeber it from 4chan's /g/ probably
Or 8chan. I think it was 4chan though. You write in the same manner as before,
and are displaying the same "complaints" as then.
I'll find you out.

>jew.
Hope the "jews" slaughter and torture you, white fucking faggot.
>Having a narcissistic

rika (rika@disroot.org) wrote:
>Don't be so fixated on a disposable address, jew. Having a narcissistic
>meltdown when you realize someone isn't here to lick your boots? You
>thought I was here for free labor or something? Can't even understand
>the purpose of my initial message? Maybe you can go use some of your
>excess time to fix your shitty untested campaign and find a legible
>font, no one cares about your map formats and 200 copy-pasted weapons
>when it's part of this unplayable clusterfuck. I know you're already
>preparing to furiously type out some schizo babble about how your bugs
>are actually feature because you've been denied child brides and you're
>gonna kill the police blahblahblah, no need to bother because I won't
>see it. Bye.
You'll see it.
If I have to dig out your eyes in person: you'll see it.


Note the initial unsolicited email from this "rika" was as such:
rika@disroot.org wrote:
>
>Hello, you are MikeeUSA, right? I'm a Xonotic modder who was editing one of your map a few months ago, roundel. I happened to find the README you left in the pk3 and was positively surprised, given the sorry state of the average audience for this game. I wholeheartedly agree with your message, and I'm sure you and I both know by now how everyone will have our head on a pike for reaching such a level of awareness.
>
>Yesterday I was searching about Xonotic on imageboard archives, found some of your posts, and made the connection. SF is very slow so I'm still downloading your game, but I'm shocked there's such a strange-looking fork of Xonotic that's been worked on for 10 years and seems to contain so much content, yet no one has ever mentioned it.
>I've only been playing since 2019 so I don't know about all the drama, but it seems like you're been persecuted for your beliefs. Unfortunately, you have to choose between having any online presence and revealing them. On top of that, developing in these obscure niches is a lonely road, it's unlikely you will ever get the help you seek. I'm baffled by the level you've reached myself, and am clearly far below in term of skills. At my level, I struggle daily to make sense of Xonotic's code base, and the code for new features I implement on top is far from being clean.
>
>My server's gameplay differs far more than any other server on the list, but no one cares and I barely manage to assemble some games on some nights. Despite living in the EU like most of the player base, I have zero chances to grow there because I'm not in the big two club, and thus I have to host for NA and wake up at 4 AM, profiting from the fact that the only other established NA server is full of drama and bans most newcomers. Given the trouble I have even though I'm working with a game that has some players already, I can really feel your pain. I know it's not much, but I'll remember you.


As you can see: it's full of blowing-smoke-up-your-ass praise.
Anyway, this "rika" seems to be an enemy.

I asked the unsolicited "fan" to contribute code to the (opensource) game.
This caused an uproar, now the game "sux" and "is shit"
But I didn't make it for him? her?

Name: Viruses DO NOT EXIST and Real Science Knows It 2025-03-22 6:47

also spam

Name: Anonymous 2025-03-31 3:54

>>4
Not spam you fucking dipshit.
I WAS HERE BEFORE YOU.

Name: Viruses DO NOT EXIST and Real Science Knows It 2025-04-02 16:44

>>5
take meds, spammer

Name: Anonymous 2025-04-04 18:22

>>6
fuck off infidel dog

Name: Viruses DO NOT EXIST and Real Science Knows It 2025-04-08 8:25

tldr

Name: Anonymous 2025-04-08 9:32

>>8 >tldr
rika@disroot.org emails pretenting to like game
instead becomes angry about loli brides in old testament
proclaims love of anti-man faggot jesus.
says game sucks and is garbage (negating his original email)

Name: Anonymous 2025-04-12 5:33

>https://archived.moe/g/thread/105017321/#q105019466
Mikee has been working on anthology so long that it no longer starts on modern operating systems. Failure of environment reproducability- the only person who can run it is him.
Is it better to go forward in time or back in time?
You cannot make an old system work with features that didn't exist when it was installed.
Is the same true of using old ways with a new system?

If so, then the new system is simply trying to make you reliant on the new people professing that new system.

The fact is: euniches and women did not build Linux/GNU/etc (infact, Gnu is Not Unix). They have incompatabily extended the new systems so as to make you reliant on them ("What would you ever do without us women and euniches (transsexuals/etc))

An attempt to have women and those professing to be such as your saviour; as they claim to be by birthing you.
Should you thank those who ripped your soul out from the world and put it in a corpreal body? Do you enjoy the waking times more than the dream_s inwhich you sleep?

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