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Imagine paying $600+ just to be an early adopter for VR

Name: Anonymous 2020-01-14 4:12

There's gotta be better things to waste money on

Name: Anonymous 2020-01-14 6:11

The core VR tech is important and has wide application beside games (i.e. medical use), so these $600 would fund further R&D making it more accessible to further generations, until it becomes mandatory utility.

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